Arena Video Arena · model spotted 2026-10-18

Iron Goddess AI Video Generator

Arena quietly added a new anonymous video model. Be first in line for Iron Goddess: start creating cinematic AI video right now on Seedance 2.5, and the day Iron Goddess opens, it is already inside this account.

Videos generated today run on Seedance 2.5. Iron Goddess turns on here as soon as it has a usable API.

315 free credits, no card

Engine today
Seedance 2.5
Clip length
1–30 seconds
Reference images
Up to 4
On Iron Goddess day
Same account, same credits

Example output

Eight clips, all made with the model running today

Every clip below was generated in this workspace with Seedance 2.5. Hover for the prompt, copy it, or send it straight into the generator.

Bamboo forest duel Seedance 2.5

FORMAT: 16:9, 30 seconds, 10 shots; three hard cuts, the other six boundaries carried in camera as named on the timeline. STYLE: live-action wuxia cinema, colour 35mm film grain with a soft diffusion haze from the fog; the only light is moonlight in hard-edged shafts through the bamboo canopy, throwing sculptural rim light along cheekbones, jawlines, hair and blade edges; skin carries a natural warm sheen, catching the moonlight rather than looking flat; a cool blue-silver key from above, a faint warm bounce off the ground mist below. THE SWORDSMAN: man late 20s, tall and lean with squared shoulders and a long-limbed build; a sharp, angular jaw, a straight high-bridged nose, narrow phoenix-shaped eyes under straight dark brows, defined cheekbones; long black hair pulled back into a high topknot with a few loose strands at the temples, a dark jade hairpin through the knot; a fitted charcoal-black changshan robe with a stand collar, thin silver-thread embroidery at the cuffs, a wide indigo silk sash cinched at the waist, black leather vambraces on both forearms; carries a straight double-edged jian in a black lacquered scabbard with a silver guard, the blade catching a cold gleam. Referred to as "the swordsman". THE SWORDSWOMAN: woman mid-20s, slender but strong, a straight posture; almond-shaped eyes, a straight fine nose, a soft but defined jawline, high cheekbones; a high ponytail bound with a crimson silk ribbon that streams behind her in the wind, loose strands crossing one temple; a fitted crimson silk changyi with a stand mandarin collar and black piping down the front, a black sash at the waist with a pale jade pendant, black fitted trousers, soft black boots; carries a curved single-edged dao with a crimson tassel at the pommel and a dark wood grip. Referred to as "the swordswoman". SCENE: a dense bamboo grove deep at night. Tall bamboo stalks rise into a canopy that breaks the moonlight into hard-edged shafts, some falling directly on the small clearing at the centre where the two of them fight, others lost in the grove beyond. Ground mist sits at ankle height and drifts with every gust. Fallen bamboo leaves cover the ground and lift into the air with the wind of every strike. A few free-standing thick bamboo stalks stand inside the clearing itself, close enough for the fight to move through and around them. ARC: a poised standoff across the misted clearing, then first blade contact with sparks at the point of contact, then she presses the attack with a spinning slash, then he parries and closes the gap and a sleeve is cut away, then the fight moves fast through the bamboo stalks, then a bamboo trunk is severed and falls between them, then blades lock at the guard and she speaks, then he breaks the lock with a decisive strike that freezes mid-air, then her block holds and he staggers back, then both step apart with weapons lowered as the mist settles between them. SHOT 1 (0-2.5s): Wide, static, at chest height across the clearing. The swordsman and the swordswoman face each other from opposite edges of the misted clearing, bamboo stalks rising around them, moonlight falling in shafts between the canopy gaps, ground mist drifting at ankle height, bamboo leaves settling around their feet. Neither moves. No line. Sound: wind through bamboo leaves, a distant owl, silence between them. Without cutting, a thick bamboo stalk between them sweeps across the lens as the swordsman closes the distance in one stride; the camera comes out of the occlusion already on the first clash. SHOT 2 (2.5-5s): Medium two-shot, low handheld, moving with the collision. The straight jian meets the curved dao at the guard in one hard block, sparks scattering at the point of contact, a gust of wind sweeping leaves outward from the impact. He disengages first, stepping back half a pace. No line. Sound: the ring of steel on steel, wind, both breathing hard. HARD CUT. SHOT 3 (5-7.5s): Close-up on the swordswoman, following the spin, low handheld. Her dao arcs through a full spinning slash, the crimson ribbon and the hem of her changyi snapping outward with the motion, one bamboo leaf sliced clean in the foreground and drifting down in two pieces. No line. Sound: the whistle of the blade through the air, cloth snapping, leaves rustling. Without cutting, her dao sweeps very close across the lens on the follow-through of the strike, briefly filling the frame; the camera comes out of the occlusion already on his counter, the jian already rising to meet it. SHOT 4 (7.5-10s): Close-up on the swordsman, low handheld, moving with the parry. The jian angles up to intercept the dao at the last instant, sparks bursting off the point of contact, the edge of the dao catching the loose end of his sleeve and cutting away a thin strip of dark cloth that drifts off in the wind. No line. Sound: steel grinding on steel, a thin tear of cloth, wind. HARD CUT. SHOT 5 (10-13s): Wide, tracking, moving with them through the bamboo. The camera follows the two of them weaving between the free-standing bamboo stalks in the clearing, blades trading fast blows in motion blur, one stalk grazed by the jian and left leaning. No line. Sound: rapid clashes of steel, footfalls on packed earth, wind moving through the grove. Without cutting, the camera pushes through the gap between two bamboo stalks as the fight spins past on either side of it, arriving on the other side already mid-exchange. SHOT 6 (13-15.5s): Medium, low angle, handheld, close on the exchange. Three blade contacts land in quick succession, sparks flashing at each point of contact, bamboo leaves kicked up around their feet; the dao lands a clean horizontal cut across a bamboo stalk at chest height, the top half beginning to lean and fall. No line. Sound: three fast clangs of steel, the crack of the cut bamboo starting to give. Without cutting, the severed bamboo trunk drops and sweeps across the lens between them; the camera comes out of the occlusion on the next beat, the two of them now closer, blades already locked at the guard. SHOT 7 (15.5-18.5s): Close two-shot, locked blades at the guard, faces close, held with a faint handheld sway. Both breathing hard, a gust lifting loose leaves and the loose strands at her temple between them; the jian and the dao grind against each other at the crossed edges, neither giving ground. The swordswoman (quiet, controlled, a faint challenge, not mocking): 「你的剑,还是这么急。」 A short breath before it; on 急 her eyes narrow slightly, the pressure on the blade held steady. Sound: the grind of locked steel, wind, both breathing. HARD CUT. SHOT 8 (18.5-23s): Wide, low angle. He breaks the lock and swings the jian in one decisive arc directly past the lens toward her, an extreme speed ramp on the swing, then the frame flash-freezes for an instant on the peak of the block: her dao raised to intercept the jian a hand-width from her shoulder, both weapons frozen mid-motion, a single moonbeam catching the crossed blade edges, bamboo leaves suspended in the air around them. No line. Sound: the whistle of the swing accelerating, then total silence on the freeze. Without cutting, motion resumes from the freeze at normal speed as her dao deflects the jian wide, the force of the block sending a visible gust that scatters the suspended leaves outward and sends him staggering half a step back; the camera holds through the resume. SHOT 9 (23-26.5s): Medium, handheld, holding on the swordsman. He catches his balance on the second step, plants his back foot, breathing hard, the jian lowered to his side; a beat of stillness between them, the wind settling, mist drifting low again around their feet. No line. Sound: his breath slowing, wind dropping, one leaf settling on the ground. Without cutting, the camera drifts back and widens as both of them step back from each other, weapons lowering. SHOT 10 (26.5-30s): Wide, static after the drift settles, at chest height across the clearing again, mirroring shot 1. Both fighters stand apart, weapons lowered but not sheathed, moonlight steady in its shafts between them, mist settling at their feet, a long held look between them. The camera settles and holds on both of them for the last second. No line. Sound: wind through the leaves, mist settling, no music. CAMERA: movement per shot, and held is a value here rather than the absence of one — static in 1 and mirrored static in 10, the standoff bookends; low handheld with the collision in 2; low handheld following the spin in 3; low handheld with the parry in 4; wide tracking through the bamboo in 5 that carries through the pass-through; low angle handheld on the triple clash in 6; held with a faint sway on the locked blades in 7; a wide low angle carrying the speed ramp and the freeze in 8; handheld holding on him through the recovery in 9; a drift back and wide settling into the static close of 10. 24mm wide for the wides and the tracking shot, 50 to 85mm for the close-ups and the two-shots; shallow depth of field on every close-up and two-shot, deeper on the wides; focus stays on the blade edges at the point of every contact; the eye-line axis between them is set in shot 1 and never crossed. SOUND: forest night ambience throughout — wind through the bamboo canopy, leaves rustling, an occasional distant owl; every blade contact carries its own ring of steel on steel; cloth snapping and tearing on the cut sleeve in shot 4; the crack of bamboo giving way in shots 5 and 6; near total silence on the flash freeze in shot 8, then the gust and the stagger; both fighters breathing hard through shots 7 to 9. A single low sustained string note enters under the freeze in shot 8 and fades out by shot 9; no music anywhere else. Dialogue in Mandarin Chinese, mouth matched to Mandarin. No narration, no subtitles. CONSISTENCY: the face of the swordsman, the topknot with the jade hairpin, the charcoal changshan robe with the silver-thread cuffs, the indigo sash, the black vambraces and the straight jian with its black scabbard identical in every shot, including the cut sleeve staying cut from shot 4 onward; the face of the swordswoman, the high ponytail with the crimson ribbon, the crimson changyi with the black piping, the black sash with the jade pendant and the curved dao with its crimson tassel identical in every shot; the moonlight direction and the layout of the bamboo stalks in the clearing do not change, aside from the one stalk cut and fallen in shot 6. AVOID: subtitles, captions, on-screen text, watermarks, logos; extra or warped limbs, warped hands, blades passing through bodies; a real historical figure, a real public figure, any recognisable public identity; blood, open wounds, cuts to skin, severed limbs, a blade piercing a body, death, a corpse; glowing energy, magical light effects, floating or flying that breaks contact with the ground, wire-fu physics; CGI look, plastic skin, waxy skin; dissolves, jump cuts, whip pans, crossing the eye-line axis; theatrical over-acting, exaggerated grimacing, screaming.

Bamboo forest duel

A wuxia sword fight staged in ten shots, lit only by moonlight through the bamboo canopy.

Rain-soaked handoff Seedance 2.5

FORMAT: 16:9, 20 seconds, 8 shots; five hard cuts, two boundaries carried in camera as named on the timeline. STYLE: live-action 1930s Shanghai noir, photographed with a fashion-editorial cinematic eye — colour 35mm film grain, hyper-realistic skin texture with a natural sheen catching the light rather than looking flat; the only light is a single caged bulb above the doorway and the warm tungsten spill through the open door, throwing hard-edged rim light along cheekbones, jawlines and wet fabric, deep shadow filling the rest; cool blue-grey night beyond the light, rain falling through it in visible streaks, red and amber neon reflected in the standing water down the alley. HER: woman late 20s, striking bone structure — high cheekbones, a straight fine nose, a defined jawline, almond-shaped eyes with a level unafraid gaze, thin arched brows, dark red matte lipstick; black hair set in soft finger waves pinned close at the nape, a single pearl drop earring; a fitted dark emerald green silk qipao with a stand mandarin collar, fine gold-thread piping at the collar and frog closures, an open charcoal wool trench coat over it, collar turned up, rain beaded on one shoulder; a small black clutch held in both hands, a thin gold ring on one finger; composed, giving nothing away. Referred to as "her". HIM: man late 30s, tall, upright, lean; a sharp brow ridge, deep-set eyes, a straight nose, a clean-shaven angular jaw; dark hair combed back close to the scalp with a faint sheen; a dark grey fedora with the brim pulled low, a charcoal wool overcoat over a white shirt and black tie, black leather gloves, a silver pocket-watch chain at the waistcoat; still, unreadable, in no hurry. Referred to as "him". SCENE: the covered back doorway of a dance hall on a rainy Shanghai night, 1930s — a heavy iron-framed door standing ajar with warm tungsten light spilling across wet black cobblestones, a short flight of worn stone steps, a dented metal rubbish bin, stacked wooden crates, a single bare bulb in a wire cage over the doorway; the alley runs away toward a street where blurred red and amber neon reflects in standing water, rain falling through every light in visible streaks; a wet brick wall on one side with old pasted notices reduced to an unreadable blur of paper and shadow; ground fog low against the cobbles, water running steadily from a downpipe. ARC: the handover completes → his line lands, level and unhurried → the flicker she cannot quite stop → the held stillness between them → she turns without a word → she steps into the rain and the neon, resolve settling into her spine. SHOT 1 (0-2s): Wide, restrained handheld sway, chest height across the doorway. Her gloved hand extends a small silk-wrapped packet into his waiting hand at the threshold, rain streaking through the bulb light between them, water beading on the shoulder of her coat; his fingers close around it without looking down. No line. Sound: rain on stone and tin, the crinkle of the wrapped paper, water in the downpipe. Without cutting, the loose wet hem of her coat swings across the lens as her hand withdraws; the camera comes out of the occlusion already close on her fingers curling back into her coat pocket. SHOT 2 (2-4.5s): Macro insert on her hand, handheld, subtle breathing sway. Her fingers close around the clasp of the clutch, knuckles pale for a moment then relaxing; off-screen, the faint sound of the packet disappearing into his coat. No line. Sound: cloth, the packet settling, rain. HARD CUT. SHOT 3 (4.5-7s): Medium two-shot from behind his shoulder toward her, handheld follow. She lifts her eyes to his; an even, unhurried look passes between them, rain falling past both faces, breath visible in the cold. No line. Sound: rain, both breathing, a distant tram bell. HARD CUT. SHOT 4 (7-9.5s): Close-up on him, locked camera, chest-up, the brim of his fedora shadowing his eyes and leaving only his jaw and mouth lit. Him (level, unhurried, almost gentle — no threat in the tone, which is what makes it land): 「巷口那辆车,已经等你三天了。」 The line comes slowly, evenly, filling almost the whole shot. Sound: his voice, rain, one distant tram bell fading. HARD CUT. SHOT 5 (9.5-12s): Close-up on her, locked camera, chest-up. For the first half second she is still taking the words in; then the shot drops into slow motion for 1.5 seconds on the exact instant her eyes widen a fraction and her breath catches, one strand of hair trembling against her cheek in the wind, rain hanging visibly in the frame; then back to speed for the final half second as her jaw sets and the flicker is gone, replaced by careful stillness. No line. Sound: near total silence under the slow motion but for one low sustained string note; rain resumes in full at normal speed. HARD CUT. SHOT 6 (12-14.5s): Medium two-shot, handheld, breathing sway. She says nothing; her gaze drops a fraction, her body turning half a step away from him, water dripping from the cage of the bulb between them; he stays exactly where he is, unhurried, not pressing further. No line. Sound: rain, water dripping, the silence held between them. Without cutting, she turns and steps deeper into the alley shadow; the camera drifts sideways with her, the doorway light sliding off her shoulder, arriving already following her retreat. SHOT 7 (14.5-17s): Medium three-quarter profile, handheld follow, staying just behind and beside her. She walks a few steps down the alley, jaw tight, one hand closing hard around the clutch, the doorway light and his silhouette shrinking behind her; rain streaks past in the foreground. No line. Sound: her footsteps on wet stone, rain, the tram bell now gone. HARD CUT. SHOT 8 (17-20s): Wide, handheld with a slow trailing push, from further down the alley. She reaches the mouth of the alley where the neon-lit street begins, pauses for half a second in the reflected red and amber light without turning back, then walks on into the rain; the camera settles as she recedes, holding on her retreating silhouette for the last second. No line. Sound: rain, distant traffic, the tram bell does not return; one low string note re-enters and fades under the final second. CAMERA: movement per shot, and locked is a deliberate choice on only two of them — restrained handheld sway on the wide establishing shot in 1; handheld macro on the hand insert in 2; handheld two-shot follow in 3; locked, no movement at all, on the line in 4 and on the reveal in 5, so nothing competes with either face; handheld two-shot in 6 carrying into the drift; handheld follow close behind her in 7; a handheld wide with a slow trailing push in 8. 35mm-equivalent for the wides, 85mm-equivalent for the close-ups and the two-shots; shallow depth of field on every close-up, deeper on the wides; focus stays on whichever face is speaking or listening; the eye-line axis between them is set in shot 1 and never crossed. SOUND: rain on stone and tin throughout, water steady in the downpipe, a distant tram bell that fades out after shot 4 and never returns; his line spoken level and unhurried; near total silence under the slow-motion insert in shot 5 but for one low sustained string note, which re-enters once more under the final second of shot 8 and fades out; no other music anywhere in the clip. Dialogue in Mandarin Chinese, mouth matched to Mandarin. No narration, no subtitles. CONSISTENCY: her face, the finger-wave hairstyle, the pearl earring, the emerald qipao with its gold piping, the charcoal trench coat, the black clutch and the gold ring identical in every shot; his face, the low brim of the fedora and the shadow it casts, the charcoal overcoat, white shirt, black tie and pocket-watch chain identical in every shot; the position and light direction of the caged bulb, and the layout of the alley — the steps, the bin, the crates, the downpipe — do not change; rain intensity and the neon colour in the distance stay constant. AVOID: subtitles, captions, on-screen text, watermarks, logos; any legible text anywhere in frame — no readable shop signage, street signs, posters, or Chinese or English characters of any kind, including in the distant background; all signage and lettering must render only as an unreadable blur of light and shadow; a real historical figure, a real public figure, any recognisable real political, military or intelligence organisation; blood, open wounds, cuts to skin, weapons, a gun or blade of any kind, a weapon or a hand pointed at a person, physical violence, death, a corpse; extra or warped limbs, warped hands; CGI look, plastic skin, waxy skin; dissolves, jump cuts, whip pans, crossing the eye-line axis; theatrical over-acting, exaggerated fear, screaming.

Rain-soaked handoff

A 1930s Shanghai noir handoff at a curbside car, shot as an eight-shot fashion-editorial sequence.

Home for New Year Seedance 2.5

FORMAT: 16:9, 20 seconds, 7 shots; three hard cuts and three in-camera transitions (a pass-through, an occlusion, and a camera drift) named on the timeline. STYLE: live-action, rural northern China at dusk on the eve of the Lunar New Year, around 2010, photographed as an honest documentary family portrait rather than a fashion-editorial or glamour-lit one — colour 35mm film grain, real skin texture with visible pores, creases and windburn on every face, no beauty retouching, no skin smoothing, no glamour lighting; the only light is the warm tungsten spill through the open door and the glow of the red lantern under the eaves, catching faces at close range against the cold blue-grey dusk beyond the courtyard wall. MOTHER: woman in her late 50s, short and slightly stooped, a kind weathered face with deep laugh lines at the eyes, greying hair pinned back plainly; a padded maroon floral-print cotton jacket over dark trousers and a faded apron, worn cloth shoes, hands red from cold work. Referred to as the mother. FATHER: man in his early 60s, thin and upright, a lined sun-darkened face, close-cropped grey hair; a navy padded work coat over a grey sweater, an unlit cigarette tucked behind one ear. Referred to as the father. SON: man around 28, tall, city-thinned, a tired but warm face with real stubble and slightly chapped lips, short black hair; a black imitation-leather jacket over a red sweater, jeans and city trainers, a large red-white-blue striped nylon bag on one shoulder, a small Nokia bar phone in his coat pocket. Referred to as the son. SCENE: the swept-earth courtyard of a single-storey brick and whitewash farmhouse at dusk on the eve of the Lunar New Year, around 2010; a wooden double door standing open with warm tungsten light spilling out, fresh red paper couplets pasted either side of the door and a red diamond paper square above it, one red cloth lantern glowing under the eaves; scattered red firecracker paper across the yard, a dusty blue three-wheeled farm motorcycle parked against the wall with a striped nylon bag still strapped to it, a stack of firewood, an enamel basin on a low stool, strings of dried corn and red chillies hanging from the eaves; a low brick wall with an open gate to a dirt lane, bare persimmon and poplar branches against a cold blue-grey dusk sky, distant low hills, thin smoke rising from a neighbouring chimney; through the open door, the flicker of a television and a round table already laid. ARC: waiting in the cold at the lit doorway → the gate, and an engine somewhere past it → the mother sees him first and cannot quite believe it → the bag eases off the shoulder of the son and into the hands of the father → the mother pulls him toward the warm light and the waiting table → the three of them cross the threshold together. SHOT 1 (0-3s): Wide, locked camera, chest height, from the open gate looking at the house, deep depth of field; the paper couplets sit at the very edges of the frame, small and softened by the falling dusk light and the distance. The mother and the father stand together in the lit doorway, breath visible in the cold, listening. No line. Sound: wind through bare branches, a distant two-stroke engine drawing nearer somewhere past the gate, the lantern creaking, one faint firecracker pop far off. Without cutting, the camera pushes through the open gate into the courtyard, arriving already close behind the son as he steps through carrying the striped bag. SHOT 2 (3-6s): Medium wide, handheld follow, breathing sway, staying just behind and beside the son as he crosses the yard; his boots crunch over the scattered firecracker paper, the doorway light finding his tired face; the mother and the father are already stepping down to meet him, soft and out of focus at the edge of frame, the door itself out of frame so no couplets are visible from this angle. No line. Sound: boots on paper and packed earth, cloth, the engine fading out behind the wall. HARD CUT. SHOT 3 (6-9s): Close-up, locked camera, on the mother, chest-up, shallow depth of field; she has stepped a few paces into the yard, the blurred background is firewood and lantern glow, no paper or text of any kind behind her. She reaches up and takes hold of the sleeve of the son, her eyes glassy, a laugh catching in her throat. The mother (warm, disbelieving): 「哎呀,回来了!」 Sound: her voice, a stifled breath, wind easing. HARD CUT. SHOT 4 (9-12s): Close-up, handheld, subtle breathing sway, on the son, chest-up, shallow depth of field, the same soft yard background as shot 3, no paper or text in frame. He eases the strap of the bag down off his shoulder without fully setting it down, a tired half-smile breaking through. The son (a little sheepish, warm): 「妈,路上雪大堵车,来晚了。」 Sound: the canvas strap creaking loose, his voice, the wind easing further. Without cutting, the father steps in from frame right, his shoulder sweeping close past the lens as he closes the last step; the camera comes out of the occlusion already on the two of them together. SHOT 5 (12-15s): Medium two-shot, locked camera, on the father and the son, shallow depth of field, one paper couplet just visible at the far edge of frame, soft in the blur. The father reaches over and lifts the striped bag off the shoulder of the son, settling it onto his own shoulder without a word first. The father (gruff, quiet warmth): 「回来就好,回来就好。」 Sound: the strap shifting and resettling, his low voice. HARD CUT. SHOT 6 (15-17.5s): Medium three-shot, handheld, breathing sway, as the mother takes hold of the sleeve of the son and turns him toward the door; the warm light and the flicker of the television spill wider across the three of them, one paper couplet at the door edge half-covered by the shoulder of the father as he passes in front of it. The mother (already moving, practical): 「锅里炖着肉呢,快进屋,外头风大,别站着了。」 Sound: her voice, footsteps on the swept earth, the television murmuring faintly through the door. Without cutting, the camera drifts back and rises a little as the three of them turn together toward the door, the doorway light widening to fill the frame. SHOT 7 (17.5-20s): Wide, locked camera, from just behind the three of them, framed by the doorway; the paper couplets sit right at the outer edges of frame, partly cut off and blown soft by the glare of the warm light. The son pauses half a step in the light and looks back once at the dark courtyard and the gate. The son (quiet, low, almost to himself): 「妈,我回来了。」 He steps through after the others; the door light fills the frame around all three, and the camera settles and holds on the warm glow and the low hum of the television for the last second. Sound: his voice, the door light humming warm, the wind falling away, held through the final second. CAMERA: movement per shot, and locked is a deliberate choice on four of the seven — the establishing wide of shot 1, the close-up on the mother in shot 3, the two-shot on the father and the son in shot 5, and the closing wide of shot 7, so nothing competes with either face or with the threshold itself; handheld with subtle breathing sway on the follow behind the son in shot 2, on his close-up in shot 4, and on the turn toward the door in shot 6. 35mm-equivalent for the wides, 50 to 70mm-equivalent for the close-ups and the two-shot; deep depth of field only on the establishing wide of shot 1, shallow on every close-up and on shot 5; focus stays on whichever face is speaking or listening; the eye-line axis set in shot 2, as the son approaches the doorway, is never crossed. SOUND: wind through bare branches, a distant two-stroke engine that fades out after shot 2 and never returns, boots on scattered firecracker paper and packed earth, the canvas strap of the bag, a red lantern creaking, the muffled hum of a television through the open door, one faint firecracker pop far off in shot 1 only; no music anywhere in the clip, no narration. Dialogue in Mandarin Chinese, mouths matched to Mandarin. CONSISTENCY: the mother — her face, greying pinned-back hair, maroon floral cotton jacket, apron and cold-reddened hands — identical in every shot; the father — his face, close-cropped grey hair, navy padded coat, grey sweater and the unlit cigarette behind one ear — identical in every shot; the son — his face, stubble, black imitation-leather jacket, red sweater, jeans, city trainers, and the striped nylon bag until it passes to the father in shot 5 — identical in every shot; the tungsten light of the doorway, the red lantern, and the position of the couplets, the motorcycle, the firewood and the basin in the courtyard do not change; the cold blue-grey dusk and the warm light spilling from the door stay constant. AVOID: subtitles, captions, on-screen text, watermarks, logos; any legible text anywhere in frame, including on the paper couplets, the red diamond paper square above the door, and any other pasted or printed surface, at any distance — every couplet and paper square must render as an unreadable blur of red paper and shadow, never as a sharp, centred, readable surface; a real historical figure, a real public figure; CGI look, plastic skin, beauty retouching, skin smoothing, waxy skin, glamour lighting; extra or warped limbs, warped hands; dissolves, jump cuts, whip pans, crossing the eye-line axis; theatrical over-acting, sobbing, exaggerated wailing.

Home for New Year

A documentary-style family reunion at dusk in rural northern China, lit by tungsten and a red lantern.

Midnight on the Moon Seedance 2.5

META STYLE Black-and-white 35mm arthouse cinema, 1960s European café-film look. High-contrast monochrome, soft film grain, gentle bloom on the lamps, shallow depth of field on close-ups. LIGHT Night interior lit only by practicals: hanging globe lamps, the espresso machine's glow, and cold light through the window from the lunar plain. Soft key from the window side, deep shadow in the corners, clear catch-lights in the eyes. COLOR None. Full grayscale, rich mid-grays on skin, no tint of any kind. TEXTURE Fine grain. Chrome holds soft rolling reflections, glass refracts the lamps in small bright points, skin keeps visible pore-level texture with no smoothing. MOOD Quiet, intimate, unhurried — a conversation overheard in a place that is ordinary to the people in it. SCENE CONTEXT A near-empty late-night café on the surface of the moon. A man and a woman sit across a small round table beside the wide window, talking about the water. Neither of them ever looks outside. CHARACTERS The woman: early thirties, dark bob haircut, intelligent face, dark turtleneck with the cuffs visible at her wrists, thin earrings, light coat over her chair. She sits camera-left. Identical in every shot. The man: mid-thirties, dark slightly messy hair, light stubble, shadowed under-eyes, dark jacket over an open-collar light shirt, jacket sleeve visible at his wrists. He sits camera-right. Identical in every shot. LOCATION MAP Foreground: their small round table. Her espresso cup and the single tall glass of water sit on her side, close to her right hand. His espresso cup and spoon sit on his side. Nothing else on the table. Midground: small round tables, worn tiled floor, hanging globe lamps, chrome espresso machine at the counter. Background: a wide window along the wall beside them. Beyond the glass, a grey lunar plain with low craters, black sky, and Earth small and low near the horizon. FIRST FRAME / BLOCKING Interior medium two-shot, 47°, eye level. The woman sits camera-left, the man camera-right, the window and lunar plain behind them, café interior deeper in the room. Her hands are around her cup with the water glass beside it, his forearms rest on the table. FORMAT MODE Timed multishot with HARD CUTS only at 6.0s, 8.5s, 11.0s, 13.0s, 16.0s, 19.0s, 22.5s, 25.0s and 28.0s. The camera cuts only at these points. STORYBOARD SHOT 1 (0.0–6.0s) Medium two-shot, 47°, faint 1–2 cm breathing drift. The woman, eyes on him: "Do you think people get more honest when they're tired?" The man answers late, eyes coming up off the table: "No. Their lies just get less inventive." SHOT 2 (6.0–8.5s) Extreme close-up, 12°, of the woman's hands on her side of the table, dark turtleneck cuffs at her wrists. Her fingers leave her cup, lift the tall glass of water, and set it back down in the same place, the water rocking once. The woman, speaking over the image: "It's different tonight." SHOT 3 (8.5–11.0s) Close portrait of the man, 18°, eyes down. The man: "They changed the water." SHOT 4 (11.0–13.0s) Extreme close-up, 12°, of the man's hand on his side of the table, dark jacket sleeve at his wrist, turning his spoon a half-turn on the saucer. The woman, speaking over the image from off-frame: "Again?" SHOT 5 (13.0–16.0s) Medium close-up of the man, 29°, lunar plain soft behind his shoulder, eyes still on his cup. The man: "The old one remembered too much." SHOT 6 (16.0–19.0s) Close-up of the woman, 18°. Her eyes come up and hold his. The woman: "Water can't remember people." SHOT 7 (19.0–22.5s) Medium close-up of the man, 29°. He swallows once, then looks up at her. The man: "Probably not. But people can't remember the past either." SHOT 8 (22.5–25.0s) Medium two-shot, 47°, lunar plain behind them. She leans in slightly. The woman: "Then what do we remember?" SHOT 9 (25.0–28.0s) Close portrait of the man, 18°. One breath, then his eyes come up and hold hers. The man: "The last version we could live with." SHOT 10 (28.0–30.0s) Close-up of the woman, 18°, the lunar plain and black sky soft behind her through the glass. No dialogue. Her face stills, one slow blink, her eyes drop toward her cup and then drift slightly aside. The shot holds on her to the last frame, the image staying full and lit. PERFORMANCE Both faces stay mostly still, so small movements read. Emotion comes through eyelids, brow corners, jaw and breath rather than expression. Blinks work as punctuation — withheld through the important lines, released after. She runs from light and half-joking, to quieter, to genuinely curious, to quiet recognition at the end. He runs from dry amusement, to flat matter-of-fact, to unguarded tiredness on the last line. Living eyes with catch-lights, natural skin, precise lip sync whenever a speaking face is in frame. Every line is delivered unhurried and complete inside its own shot. PHYSICS Steam curls off the cups and the espresso machine. Water rocks and settles in the glass. The cup meets the saucer with weight, the spoon rings faintly on chrome. Nothing beyond the window moves. AUDIO The low hum of an enclosed room, a faint air-system whisper, the hiss of the espresso machine, a spoon against a saucer, a swallow of water. No music anywhere. Voices sit close and dry, as in a small room late at night. OUTPUT SETTINGS Black and white throughout, real-time, no slow motion. POSITIVE LOCKS The image stays fully monochrome in every shot. The woman speaks her five lines and the man speaks his five lines, exactly as assigned in the storyboard, and neither ever speaks the other's words. The single glass of water stays on the woman's side of the table for the whole scene, and only she touches it. The woman stays camera-left and the man camera-right in every two-shot. Hands in the extreme close-ups are identified by sleeve — turtleneck cuff for her, jacket sleeve for him. The table holds only two espresso cups on saucers, two spoons and one glass of water. The interior reads clearly as a café — table, cups, lamps, counter, espresso machine. The window shows a grey lunar plain, black sky and small distant Earth wherever it is visible, and nothing beyond the glass ever moves. Both characters keep their exact appearance and seats across every shot. All ten lines are spoken in full and finish inside their own shot. Cuts land only at the stated seconds. The video ends on the held close-up of the woman's face, the image full and lit to the final frame.

Midnight on the Moon

A black-and-white 1960s café scene on the lunar plain, built on practical light and close-ups.

Coffee grinder, four frames Seedance 2.5

12 seconds, 16:9. PRODUCT: a hand coffee grinder, walnut brown with brushed stainless steel, oiled open-grain walnut on the cylindrical body and matte brushed steel on the upper collar, the crank arm and the base ring; a slim cylindrical walnut body about the height of a tall glass, a brushed steel collar seated on top of it with a visible flush seam where metal meets wood, a single brushed steel crank arm rising from the centre of the collar and bending once at a right angle to a small rounded walnut knob, and a knurled brushed steel adjustment ring encircling the very bottom of the body with fine vertical grooves cut into it; accessories: a clear glass storage jar with a brushed steel screw lid, a small brushed steel scoop, a short brush with a pale wooden handle. The product stays identical in shape, colour, proportions, wood grain direction, steel finish and the geometry of the crank arm and the knurled ring throughout. There is no printed text, no logo, no engraving and no marking anywhere on the product or on any accessory. SCENE: the product centered on a light grey studio surface against a light grey backdrop; even studio softbox lighting from above and slightly front, soft true reflections of the walnut and the steel in the surface, no props, no shadows on the backdrop. Background, surface and light do not change. 0-3s REVEAL - a plain light grey box lid lifts straight up and out of the top of frame, showing the grinder standing upright and centered, crank arm attached and still. Static front view, camera locked. HARD CUT. 3-6s DETAIL - macro on the bottom of the body: the knurled steel adjustment ring fills the lower frame with the flush seam between the brushed steel collar and the oiled walnut visible above it. The camera pushes in slowly and straight; a soft highlight slides along the grooves of the knurled ring and across the open grain of the wood. The product does not move. HARD CUT. 6-10s ORBIT - one single continuous camera move with no cut anywhere inside this segment. The camera travels around the standing grinder anticlockwise at constant height and constant speed, keeping the grinder centered in frame the whole way, and what the frame shows changes as it goes: at about 7s the camera is level with the right side of the body, the crank arm running away from the lens in sharp foreshortening and the knurled ring seen edge-on; at about 8s the camera is directly behind the grinder, the crank arm pointing away from the lens so that only the smooth back of the brushed steel collar and the walnut knob beyond it are visible, and the wood grain reads as an unbroken cylinder with no seam facing the lens; at about 9s the camera is level with the left side, the crank arm now sweeping toward the lens from the far side; by 10s the camera has returned to the exact front view of the opening shot. The grinder itself does not move, does not rotate on its axis and does not tip at any point - every change in the picture comes from the camera having travelled. The crank arm keeps its exact length, thickness and right-angle bend at every one of these positions, and the walnut grain runs vertically on the body throughout. HARD CUT. 10-12s ACCESSORIES - the three accessories lie neatly in a row on the grey surface beside the standing grinder, evenly spaced and not touching: the glass jar, the steel scoop, the wooden-handled brush. A slow macro pan travels left to right across them. Hold the final frame perfectly still for the last half second. SOUND: none. AVOID: any text, lettering, character, digit, logo, engraving, brand mark or watermark anywhere in frame, on the product, on the accessories, on the surface or on the backdrop; subtitles, captions, logo overlays, interface graphics. No deformation of the crank arm, no bending, kinking, thinning, thickening, doubling or disappearing of it, and no parts clipping through each other. No second grinder, no duplicated accessory, no extra jar, scoop or brush, and no accessory appearing before the final segment. No hand, no arm, no finger, no person and no reflection of a person in the steel or the glass. Nothing floats; every object stays in contact with the surface. No camera shake, no handheld motion, no zoom, no rack focus, no sudden reframing, no dissolves, no fades between shots, no speed ramp. The grinder never tips, rotates on its own axis, opens or comes apart, and the wood grain never changes direction. No plastic or CGI look, no oversaturated grade, no lens flare stars, no sparkle particles, no floating dust motes. hyper-realistic textures, realistic reflections of walnut and brushed steel, smooth 60fps motion.

Coffee grinder, four frames

A walnut-and-steel hand grinder product film whose orbit is built from four still frames.

Tortoiseshell eyewear Seedance 2.5

12 seconds, 16:9. PRODUCT: a pair of eyeglasses, warm tortoiseshell brown with brushed silver titanium, a polished acetate frame front in a mottled tortoiseshell pattern of amber, chestnut and near-black, holding two clear anti-reflective lenses with a faint cool sheen; the two temples are slim flat brushed titanium bars, each joined to the frame front by a small barrel hinge of three interleaved knuckles, and each ending in a short warm tortoiseshell acetate tip. The pair rests on the surface with both temples folded flat against the back of the frame front, the front tilted slightly up and facing the camera. The product stays identical in shape, colour, proportions, tortoiseshell pattern, lens clarity, titanium finish and hinge geometry throughout, and the temples keep exactly their length, width and thickness. There is no printed text, no logo, no engraving, no etching and no marking anywhere on the frame, the temples, the tips, the lenses or any accessory. SCENE: the product centered on a light grey studio surface against a light grey backdrop; even studio softbox lighting from above and slightly front, soft true reflections of the acetate and the titanium in the surface, no props, no shadows on the backdrop. Background, surface and light do not change. 0-3s REVEAL - a plain light grey box lid lifts straight up and out of the top of frame, showing the folded glasses resting on the surface, front facing the camera. Static front view, the whole pair in frame from temple tip to temple tip with margin, camera locked. HARD CUT. 3-6s DETAIL - macro on one barrel hinge: the three interleaved titanium knuckles fill the centre of the frame, with the mottled edge of the acetate frame front on one side of them and the flat brushed temple bar on the other. The camera pushes in slowly and straight; a soft highlight travels along the brushed grain of the temple and across the polished acetate. The product does not move. HARD CUT. 6-10s ORBIT - one single continuous camera move, no cut anywhere inside this segment. The camera travels around the folded glasses at constant height and constant speed, the pair centered the whole way, and the frame shows a new side as it goes: at about 7.5s the frame front is seen along its own length so the two lenses overlap into a single narrow shape and one hinge barrel reads as a stack of small cylinders nearest the lens, with the whole pair in frame from the far temple tip to the near lens edge and margin around it; at about 9s the two folded temples fill the middle of the frame as two parallel brushed bars with the back of the frame front behind them and no lens surface facing the lens at all, with the whole pair in frame from tip to frame front and margin around it; by 10s the camera is back on the exact front view of the opening shot, both lenses facing the camera, the whole pair in frame from temple tip to temple tip with margin. At every one of those views the entire pair of glasses is inside the frame, nothing cropped. The product does not move, does not rotate on its axis, does not tip, and the temples never unfold. HARD CUT. 10-12s ACCESSORIES - two accessories lie on the grey surface to the right of the glasses and only to the right, both on the same line, evenly spaced and not touching each other or the glasses: nearest the glasses a closed slim hard case in matte charcoal, and beyond it a folded grey microfiber cloth. Nothing lies to the left of the glasses and nothing lies above or below that line. A slow macro pan travels left to right from the glasses across the two accessories. Hold the final frame perfectly still for the last half second. SOUND: none. AVOID: any text, lettering, character, digit, logo, brand mark, engraving, etching or watermark anywhere in frame, on the frame front, the temples, the tips, the lenses, the case, the cloth, the surface or the backdrop; subtitles, captions, logo overlays, interface graphics. No deformation of the temples - no bending, kinking, thinning, thickening, twisting, doubling or disappearing of either one - and no third temple. No hinge deformation, no extra or missing knuckles, and no parts clipping through each other. No second pair of glasses, no duplicated accessory, no extra case or cloth, and no accessory appearing before the final segment. The lenses stay clear throughout and never darken, tint, mirror or turn reflective like sunglasses, and no lens is ever missing or cracked. No face, no head, no eyes, no nose, no ear, no hand, no finger, no person anywhere in frame, and no reflection or silhouette of a person in the lenses, the titanium or the surface. Nothing floats; the glasses and both accessories stay in contact with the surface. No camera shake, no handheld motion, no zoom, no rack focus, no sudden reframing, no dissolves, no fades between shots, no speed ramp. The glasses never unfold, never open, never stand upright on their temples and never change their tortoiseshell pattern. No plastic or CGI look, no oversaturated grade, no lens flare stars, no sparkle particles, no floating dust motes. hyper-realistic textures, realistic reflections of acetate and brushed titanium, smooth 60fps motion.

Tortoiseshell eyewear

A 12-second product piece for titanium-and-tortoiseshell glasses, one waypoint per shot.

Gym bench phone clip Seedance 2.5

FORMAT: 30-second horizontal 16:9 realistic smartphone video. Create an authentic, imperfect everyday gym phone recording, as if a friend casually left a phone recording on a nearby bench. Use a standard smartphone camera with mild autofocus hunting, subtle exposure shifts, natural motion blur, compression artifacts, and slightly uneven handheld framing. No polished commercial look. 00–05s — ARRIVAL The character walks into a nearly empty gym after finishing a difficult set. They place a water bottle and towel beside a bench, sit down heavily, and lean forward with both elbows on their knees. Their breathing is noticeably heavy. Camera remains several feet away at a slightly low angle, as if casually recording from a phone placed on a gym bench. 05–10s — RECOVERY They slowly unscrew the water bottle, take two small drinks, then pause with the bottle still in their hand. Their chest continues rising and falling from exertion. They look down at their hands for a moment, flex their fingers, then wipe sweat from their forehead with the towel. 10–15s — THE NEXT SET A gym timer or workout screen is visible in the background but remains completely out of focus and unreadable. The character notices the timer, looks at it, gives a small tired smile, and shakes their head as if realizing they have less rest time than expected. They stand up slowly and roll their shoulders. 15–20s — PUSHING THROUGH They walk toward a cable machine and adjust the weight themselves. Close natural phone framing as they step into position. They briefly close their eyes, take one deep breath, then begin a controlled exercise set. Show realistic physical effort: tightening muscles, sweat collecting around the forehead and neck, slight trembling near the end of each repetition, natural breathing rather than exaggerated acting. 20–25s — FINAL REP The final repetitions become visibly difficult. They pause halfway through one repetition, breathe hard, regain control, and complete the movement with genuine effort. After finishing, they slowly release the handle, bend forward slightly, and place their hands on their thighs while catching their breath. 25–30s — QUIET ENDING They grab the towel, wipe their face and neck, then look directly toward the phone for a brief moment. With a tired but satisfied expression, they quietly say in a natural low voice: “Okay… that was worth it.” They pick up the water bottle and walk out of frame. End naturally while the camera continues recording for a moment before the clip stops. AUDIO Natural gym ambience only: distant weights being placed down, cable machine sounds, rubber flooring footsteps, ventilation hum, subtle clothing movement, water bottle clicks, realistic breathing, and occasional muffled gym sounds. Dialogue should sound spontaneous and slightly breathless, not scripted or theatrical. VISUAL REALISM Authentic smartphone footage, ordinary gym lighting, realistic skin texture, visible pores, natural sweat, slightly flushed face, damp hair around the forehead, realistic muscle movement, imperfect exposure, mild phone-camera sharpening, compression noise, subtle autofocus changes, believable shadows and reflections. STRICTLY AVOID: cinematic color grading, beauty filters, artificial skin smoothing, dramatic slow motion, music, subtitles, captions, logos, readable text, fake gym equipment, exaggerated muscles, perfect lighting, fisheye distortion, excessive camera shake, unrealistic sweat, duplicated limbs, warped hands, unnatural facial expressions, scene cuts, time jumps, or skipping the described actions.

Gym bench phone clip

A deliberately imperfect smartphone recording of a post-set recovery on a gym bench.

Vertical morning routine Seedance 2.5

Subject: Person from Image1. Face and hairstyle must match Image1 exactly; do not change identity. Ignore its outfit, background, pose, and text. Outfit: oversized casual sleepwear, messy morning look. 9:16 vertical. Old iPhone everyday-video aesthetic throughout: static phone propped on bathroom sink, standard 1x lens, no distortion, heavy noise/compression, slight mirror steam, warm/off-white overhead lighting. Natural skin, pores, flyaways, under-eye tiredness. No beauty filter, grading, cinematic/CG look, fisheye, vignette, or legible text. 0–4s: Groggy, walks in yawning, glances at phone/mirror, rubs eyes. 4–8s: Brushes messy hair and mutters, "okay... five more minutes wasn't enough." 8–12s: Steps on bathroom scale, looks down, gives a subtle eye-roll/sigh/shrug, steps off. 12–16s: Opens small closet, holds up two shirts one after another, indecisive. 16–19s: Chooses the first, tosses the other aside, looks at camera and says softly, "…this one. good enough for today," with a tired smile; freeze final frame. Bathroom clutter: toothpaste/skincare bottles, but all labels illegible. Sound only: bathroom ambience, hairbrush, scale beep/click, fabric rustle, close muffled sleepy voice with slight bathroom reverb. Keep all cuts and actions; no skipped scenes or on-screen text.

Vertical morning routine

A 9:16 identity-locked morning routine in a cramped bathroom, shot with old-phone texture.

Examples are labelled with the model that produced them. Iron Goddess clips will replace this wall when the model opens.

Why create here

Built for the wait, useful from day one

The Iron Goddess workspace is already open. These are the four reasons it is the one to keep.

01

Generate today, not someday

The workspace is live now. Text-to-video and image-to-video run on Seedance 2.5 while Iron Goddess is still anonymous.

02

Up to 30 seconds in one take

Set the clip length from 1 to 30 seconds and keep the shot continuous instead of stitching five-second fragments.

03

Four reference images, one consistent subject

Upload up to four references so a character, product or location stays recognisable across shots.

04

Iron Goddess lands in this account

When the model opens, it appears in the same workspace with the same credits. No migration, no second signup, and an in-site notification on launch day.

The short answer

What is Iron Goddess?

Iron Goddess is the name attached to iron_goddess, an anonymous entry in Arena's Video Arena. It was first noticed on 2026-10-18 in r/lmarena, where a short clip of two ants fighting over food was posted without a vendor name.

Arena's Video Arena is a blind comparison: you write a prompt, two anonymous models generate, and you vote. You cannot select iron_goddess by name. Arena's help pages describe generated videos as usually 5–8 seconds.

The community guess is that Iron Goddess is the next ByteDance Seedance generation. That is speculation, not a confirmed statement: no parameters, pricing, benchmark score or release date has been published.

Sources:Arena blogArena helpr/lmarena threadChecked 2026-10-20

How it works

From prompt to clip in three steps

No timeline, no export settings, no render queue. Describe the shot and let the model build it.

  1. 01

    Describe the shot

    Write the action, subject, camera move and mood. Start from one of the example prompts if you want a known result.

  2. 02

    Set the frame

    Pick 16:9, 9:16, 4:3 or 3:4, choose 1–30 seconds, and add up to four reference images for image-to-video.

  3. 03

    Generate and download

    Watch the clip render in the workspace, then download it or reuse the prompt. A failed render returns its credits.

What people make

Four ways to use it first

The same workspace covers action, product, social and storyboard work without switching tools.

01

Action and chase sequences

Rain chases, car pursuits and fight beats with a moving camera, built for trailers and short-form hooks.

02

Product films

Turn a packshot into a moving product shot with controlled light, motion and background.

03

Vertical social video

Generate 9:16 clips for Reels, Shorts and TikTok without reframing a wide shot.

04

Short-drama storyboards

Block a scene in motion before a shoot: character, location, action and camera in one prompt.

Iron Goddess FAQ

What is known, what is guessed, and what runs in the generator today.

What is Iron Goddess?

Iron Goddess is the public name of iron_goddess, an anonymous video model that appeared in Arena's Video Arena in October 2026. It was first noticed in r/lmarena on 2026-10-18, when a clip of two ants fighting over food was posted. Arena has not named the vendor.

Who made Iron Goddess?

Nobody has confirmed it publicly. The most common community guess is the next ByteDance Seedance generation, but that is speculation — no lab has announced it, and this site does not treat it as fact.

When will Iron Goddess be released?

No release date has been announced. This site turns Iron Goddess on the same day a usable API becomes available, and every registered account gets an in-site notification.

Can I choose Iron Goddess on Arena?

No. Video Arena runs anonymous battles only: you submit a prompt, two models compete without labels, and votes decide the result. Arena's help pages say generated videos are usually 5–8 seconds, and there is no way to pick iron_goddess by name.

Which model creates my videos right now?

Seedance 2.5. It handles text-to-video and image-to-video, 1–30 second clips and up to four reference images. Every example card and the dashboard model label say Seedance 2.5, never Iron Goddess.

Is it free to try?

Yes. A new account gets 315 free credits with no card, enough for one default 5 second 720p clip. Failed generations return their credits automatically.

How does Iron Goddess compare with Seedance, Kling and Veo?

There is nothing public to compare yet: Iron Goddess has no published parameters, price, benchmark score or output specification. The only public reference is anonymous Arena battles. The generator here runs Seedance 2.5, so you can judge that model on real output instead.

Do I need a new account when Iron Goddess launches?

No. Iron Goddess is added to this same workspace, so your account, credit balance and generation history stay in place. We send an in-site notification when it goes live.

Credits

Start free, top up only when you need more

Your first 315 credits cover one default 5 second 720p clip. Paid plans and credit packs are on the pricing page, and the generator always shows the cost before a render starts.

No subscription is required to start.

  • 480p costs 28 credits per second
  • 720p costs 63 credits per second
  • Failed renders return their credits
See pricing

Be among the first to create with Iron Goddess

The workspace is open today. The model will be waiting in it the day it goes public.